Problem Solving, With Animation Nodes

I have been incorporating animation nodes into my daily work with great effect. I have found that revisions take so much less time as animation changes are done through number changes and not keyframes. Also they can be used to create initial geometry… which i do need to look into.

Nodes used
Nodes used to connect the particles in cover image

Recently I have been trying to work on a raising heat visualisation… trying to randomly animate growth of 600 + Lines… I traced particles to make the spline paths (with Btrace) and then used this node setup to randomly grow a separate spline along it.

 

Animation nodes takes an age to get used to but I do think the results are worth it.

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Animation Nodes, Torus

So this weekend I wanted to get back into some procedural animation… Think that it will be useful for build ins and such. I was watching some vids of Zach Hixson to get a better feel for Animation Nodes as I still feel a little out of depth… But do feel Like Im getting the hang of it now…

Some screenshots of the build

Hope you like the build and animation.

Music By Ketsa – https://ketsamusic.com/

Getting addicted to his stuff!

Robot arm

Have been trying to find some time to look at a bit more animation and with the addition of people to my set renders I have been also been investigating rig systems and how to apply them and alter the deformation values.

I came up with this little animation idea to practice some rigging and rig animation… And generally see how far I can push my animation techniques.

Flamenco Hotel

Have been looking into animation nodes for blender recently and I have finally got a result out worth sharing. Hope you like this diner themed build in.

On the back of my instagram post I have had a request to re-do this piece.

It is for use in a music video and you can catch Kittygotclaws here

See below.