Procedural

Testing out some procedural modeling and animation. The process is very quick meaning this entire animation from start to upload can be completed in a day… Including rendering – although that is down to some very un-complex shading.

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Proof of Concept Set Visual

I have been working on creating set and event visuals with reasonable rendering times ready to roll out as a product option for clients. This is the proof of concept 360.

 

Some 3D Work

Texturing for different Stones

I have been doing some work recently for a Gemstone seller and I decided that it would be an interesting to try and texture different gemstones in Blender.  These are Chakra coloured gemstones with some other whatnots to make the scene a little more interesting. My GeForce GTX 1050 (Slightly Clocked) manages to squeeze this out in under half hour at HD