Testing out some procedural modeling and animation. The process is very quick meaning this entire animation from start to upload can be completed in a day… Including rendering – although that is down to some very un-complex shading.
I have been doing some work recently for a Gemstone seller and I decided that it would be an interesting to try and texture different gemstones in Blender. These are Chakra coloured gemstones with some other whatnots to make the scene a little more interesting. My GeForce GTX 1050 (Slightly Clocked) manages to squeeze this out in under half hour at HD