Now i have started in 2.8

The release candidate of blender 2.8 has been launched and i have started to roll it out at work… only for new work – it seems to hate 7.9 files… but using the 2d animation set up makes blender one of the quickest animation tools i have ever used… even quicker than After Effects! Eevee really seems to stand out in this environment too being able to shade with nodes for 2d work is so much nicer to deal with than the old blender render, not to mention the ability to break out into 3d when you like. The work bench engin is a masivly impressive revamp… i have found that it really helps me get a good sense of the outcome whilst im building in 3d and i have found that my clients are understanding the test renders that i send them better than they did before with the clay viewport renders….

Working in blender is really becoming a nice experience instead of a chore.

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Eevee testing

A first look at eevee as a renderer…

In terms of look dev… Just wow… So responsive and updates immediatly as you change lighting… And with perfect clarity to boot…

Whilst openGL rendering was massivly fast… 1500 frames in under an hour… It lacked clarity well at least depth of field. Anamating straight out was taking about 30sec a frame and there was some loading and saving time per frame making it closer to 45sec to a min. So mabe something for me to look at there in terms of efficency as this would probably be the same for cycles… Any hoo hope you like this output…

Music By Ketsa – https://ketsamusic.com/